i decided to make this a topic on it's own, just so andf and dragongunz11 can read this
my ideas-
-settlement chat (/sc)
-group chating, like private chat or /msg but with larger groups, max 5. using /addgc (name) to add a person to the gc and /gcstats for overall group chat stats, such ad\s people in it, the starter of it, and when it was formed. (using /gc for talking and /creategc to make it. removla of member would be commanded by /gcremove (name) and to get rid of chat would be /gcdisban
-having a city for each faction/guild. owned and created by the guild/faction leadre, or mod if leader is not wanting or not experieced enough to craft well. this will be held at /fspawn ,ecept cities will have a teleporter to all faction/guld members settlements, a main town square with lots of scenery,market,and apartments for rent? and a city storage place for your specials to be kept safe.
- jobs in the city, such as market owner, a blacksmith being the only one to fully repair amour and tools. and etc.
-a main arena for each faction, and easy tp to get there form all factions/guilds, but arena made reletivly close to the main fspawn, so if you wanted there u could walk there, but other factions/guilds would have to tp there and could not get out of main arena place, so they couldnt pillage.
-pillage abilities for factions/guilds. in fstats it would show if faction/guild's pilage is activated, meaning that the faction/guild could access another faction/guild's home base/city. this would include that if pillage is activated, you can pillage but u can also get pillaged. if pillage is deactivated, you can not pillage of get pillaged.
I HOPE SOMEONE ACTUSLLY LIKES THESE? :/
sorry i talk/text/chat to much.
my ideas-
-settlement chat (/sc)
-group chating, like private chat or /msg but with larger groups, max 5. using /addgc (name) to add a person to the gc and /gcstats for overall group chat stats, such ad\s people in it, the starter of it, and when it was formed. (using /gc for talking and /creategc to make it. removla of member would be commanded by /gcremove (name) and to get rid of chat would be /gcdisban
-having a city for each faction/guild. owned and created by the guild/faction leadre, or mod if leader is not wanting or not experieced enough to craft well. this will be held at /fspawn ,ecept cities will have a teleporter to all faction/guld members settlements, a main town square with lots of scenery,market,and apartments for rent? and a city storage place for your specials to be kept safe.
- jobs in the city, such as market owner, a blacksmith being the only one to fully repair amour and tools. and etc.
-a main arena for each faction, and easy tp to get there form all factions/guilds, but arena made reletivly close to the main fspawn, so if you wanted there u could walk there, but other factions/guilds would have to tp there and could not get out of main arena place, so they couldnt pillage.
-pillage abilities for factions/guilds. in fstats it would show if faction/guild's pilage is activated, meaning that the faction/guild could access another faction/guild's home base/city. this would include that if pillage is activated, you can pillage but u can also get pillaged. if pillage is deactivated, you can not pillage of get pillaged.
I HOPE SOMEONE ACTUSLLY LIKES THESE? :/
sorry i talk/text/chat to much.
Last edited by Fluxx_is_angry on Sun Jun 24, 2012 8:34 am; edited 1 time in total